Correlated Equilibrium
From Theory
Notes for CS 8803 - Game Theory and Computer Science. Spring 2008
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Contents |
The setting
A correlated equilibrium is a solution concept that is more general than Nash equilibrium. It was first discussed by Robert Aumann (1974). The idea is that each player chooses her action according to her observation of the value of some correlation device. This device could be a car's navigation system or a traffic light. A strategy assigns an action to every possible observation a player can make. If no player would want to deviate from the recommended strategy (assuming the others don't deviate), the distribution is called a correlated equilibrium. These equilibrium are very easy to compute and alwasy exist. Yea!
Correlation Device gives advice/suggestions
, where
is the set of action profiles.
There is a probability distribution, π, over suggestions. (cells in the game)
π(a) is the probability of
Definition
π is a correlated equilibrium if:
(How much you will gain from switching from ai to
)
Stop Light Example
| Stop | Go | |
| Stop | 0, 0 | 0,30 |
| Go | 30, 0 | -10, -10 |
| Stop Light | ||
A correlated equilibrium here is a 50-50 distribution over the cells (GO,STOP) and (STOP,GO). You are told to play GO with probability 1/2. If you switch GO's to STOP's you lose 30. Same if you switch from STOP to GO.
Theorem
If σis a NE then
is a correlated equilibrium.
Proof
Show
and
, and
.
Hence,
This holds trivially for all ai such that σi(ai) = 0. On the other hand, since σ is a NE, if σi(ai) > 0, then as we have shown earlier, we must have that
(Otherwise, we could take all the mass off of ai and move it to
to get a better response.) Hence, in either case, the above quantity is non-negative, as desired.
Q.E.D.
Corollary
At least one Correlated Equilibrium exists for any finite game.
Theorem 2
The Set of Correlated Equilibrium is a convex set.
Suppose Ai = (1,2,...ni)
π is a Correlated Equilibrium iff
and
epsilon-correlated equilibrium
π is an ε-correlated equilibrium (
) if:
